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Tuesday, December 13 • 12:50pm - 1:40pm
Bootstrap: Video Game Programming with Algebra

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Current efforts to develop computing courses face difficult choices between equity and scale. Opt-in classes attract narrow student populations, but mandating CS requires vast resources. Bootstrap is a curricular module for students aged 12-16 which integrates CS and algebraic content through programming video games. The first module can be delivered by math teachers inside existing math classes, and later modules bridge both teachers and students toward AP-level concepts. Find out how pairing an algebraic programming language with mainstream math classes can improve mathematical understanding and CS exposure for all students.


Tuesday December 13, 2016 12:50pm - 1:40pm CST
Great Lakes Ballroom A1